HoopWorld

This was one of the first video games I worked on and the first one where I had the role of Lead Artist. I designed most of the starting set of characters and co-supervised their production. In collaboration with Streamline's Art Director we designed and implemented the art style of the game and its execution. It was a very fun project for me in which I learned a lot.

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Marketing render of the original starting cast of characters. I designed and textured most of these characters in collaboration with the team at Streamline.

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Marketing poster I painted for early campaigning of the game.

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Marketing render of Ariela

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Ariela character concept

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Ariela splash art concept

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Asorted character designs

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Prop and power-up designs

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Animal concepts